![]() ![]() ![]() The leveling up of weapons from the original game is the only mechanic eliminated in the sequel. Bombs are also available, and each character's bombs function differently as well. Each character's weapons are different, sometimes dramatically, in terms of pattern and power in addition, each Shikigami weapon is available in one of two modes, chosen at the start of each new game. This tends to be more powerful, but limited in range or utility, and also slows character movement. At the end of each stage, dialogue between the player character(s) and the bosses are shown in cut scenes a unique sequence of dialogue is shown for every different character or combination of two characters.Įach character has a primary weapon, used by tapping or holding one firing button holding the button for more than a few seconds, however, will switch to the character's secondary "Shikigami" weapon. The game consists of five stages, each with two parts, with a boss at the end of each part. The game mechanisms are generally carried over from the original Shikigami No Shiro, with the addition of more playable characters. ![]()
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